StatusLive Servers online11,830 Players79,533 Populated3,721 Wiped · 3 h259 Interval5 min Date29 OCT 2026

DWG RG-S13869Server sheetchecked 26d ago

DarkStyle's Carbon Test Server

Offline 189.203.13.173:28505 checked 26d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,869top 61%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DarkStyle's Carbon Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is DarkStyle's Carbon Test Server online, and what uptime has been recorded?

The current state of DarkStyle's Carbon Test Server is offline, with the last sighting 26 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 3 October 2026.

In which location is DarkStyle's Carbon Test Server hosted?

There is no region published by DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 189.203.13.173:28505.

What Rust version is recorded for DarkStyle's Carbon Test Server?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server is not responding at the latest refresh; the last record of it online is 26 days 6 hours ago.

Against other Rust servers, where is DarkStyle's Carbon Test Server placed?

Player hours over seven days place DarkStyle's Carbon Test Server at #13,869, within the top 61% of ranked servers.

Wipe times

On DarkStyle's Carbon Test Server, when do wipes occur?

The record of DarkStyle's Carbon Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 20 hours ago.

Rules and settings

Which rules and settings are recorded for DarkStyle's Carbon Test Server?

The name of DarkStyle's Carbon Test Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is DarkStyle's Carbon Test Server played?

DarkStyle's Carbon Test Server runs a procedural map, which the game generates.

Lists and filters

Where does DarkStyle's Carbon Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, DarkStyle's Carbon Test Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On DarkStyle's Carbon Test Server, what is meant by each tag?

The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join DarkStyle's Carbon Test Server?

Enter client.connect 189.203.13.173:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded