StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 8m ago

RogueRust

Online 191.215.42.215:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on RogueRust
Fig. 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW28d ago 0 – running 0
Wed 16 Sep, 15:07 UTC43d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RogueRust, and is it up?

At this moment RogueRust is online. Counted from its reported uptime, the last restart was about 11 days 22 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does RogueRust perform, as measured?

The last 48 hours give an average of 13 server fps and a floor of 1. Counted at its highest: 120,577 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,261 MB. Players feel low fps and a climbing entity count as lag.

In which location is RogueRust hosted?

There is no region published by RogueRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 191.215.42.215:28015 is its address.

On which Rust version is RogueRust running?

Rust network protocol 2634 and build 167398 on Linux: that is what RogueRust runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for RogueRust?

0 of 100 slots on RogueRust are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for RogueRust?

Within the top 69% of all ranked servers: RogueRust at #15,310 for player hours, seven days recorded.

Schedules

On RogueRust, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On RogueRust, when do wipes occur?

The record of RogueRust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days ago the current world was made.

Rules and settings

Which settings does RogueRust run, and what rules?

The name of RogueRust records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RogueRust played?

Size 4,500 with seed 1337: that is the procedural map RogueRust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RogueRust appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RogueRust are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on RogueRust?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RogueRust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RogueRust?

Enter client.connect 191.215.42.215:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded