StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S4041Server sheetchecked 9m ago

[EU/SWE] Playstar - SOLO - X2

Online EU 192.121.44.108:28016 checked 9m ago

2x biweekly wipes moddedoxidepremium
Connect
Players now 0/ 50 0% full
7-day average1peak 4
Rank#4,041top 18% · #1466 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [EU/SWE] Playstar - SOLO - X2
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 9

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 15hThu 12 Nov, 16:43 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 15hThu 10 Dec, 16:43 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:43 UTC13d ago 6 – running 0
Thu 1 Oct, 18:53 UTC FW27d ago 2 held half 13.9 days 0
Thu 17 Sep, 16:48 UTC41d ago 4 halved by day 9 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [EU/SWE] Playstar - SOLO - X2 online, and what uptime has been recorded?

At this moment [EU/SWE] Playstar - SOLO - X2 is online. About 21 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does [EU/SWE] Playstar - SOLO - X2 perform, as measured?

58 server fps on average over the last 48 hours, and never under 47. Counted at its highest: 100,516 entities, buildings, deployables and the rest of the world included. 3,554 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is [EU/SWE] Playstar - SOLO - X2 hosted?

The EU tag is how [EU/SWE] Playstar - SOLO - X2 lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 192.121.44.108:28016.

On which Rust version is [EU/SWE] Playstar - SOLO - X2 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [EU/SWE] Playstar - SOLO - X2. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on [EU/SWE] Playstar - SOLO - X2?

At the last refresh, [EU/SWE] Playstar - SOLO - X2 recorded 0 players across 50 slots. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 0 players.

In the rankings, which position does [EU/SWE] Playstar - SOLO - X2 hold?

Across seven days, player hours give [EU/SWE] Playstar - SOLO - X2 #4,041 globally and #1,466 in Europe, a top 18% position among ranked servers.

Wipe times

What happens on [EU/SWE] Playstar - SOLO - X2 on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. 42 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 9.

What wipe schedule has been recorded for [EU/SWE] Playstar - SOLO - X2?

The wipe rhythm at [EU/SWE] Playstar - SOLO - X2 is every 4 weeks on Thursday at 16:43 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 13 days 8 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Settings

Which rules and settings are recorded for [EU/SWE] Playstar - SOLO - X2?

The name records 2x gather for [EU/SWE] Playstar - SOLO - X2. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.

What is the map for [EU/SWE] Playstar - SOLO - X2?

[EU/SWE] Playstar - SOLO - X2 runs a procedural map of size 4,250 with seed 35599, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [EU/SWE] Playstar - SOLO - X2 appear among the Rust Graphs lists and filters?

On Rust Graphs, [EU/SWE] Playstar - SOLO - X2 is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On [EU/SWE] Playstar - SOLO - X2, what is meant by each tag?

The game's server browser reads these tags from [EU/SWE] Playstar - SOLO - X2: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [EU/SWE] Playstar - SOLO - X2 joined?

Enter client.connect 192.121.44.108:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Join only if you hold Rust's premium status. https://discord.com/invite/gxJm7Pv is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded