DWG RG-S8967Server sheetchecked 3d ago
RPTEST
Offline 192.154.104.162:28016 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:35 UTC3d ago | 1 | – | running | 1 |
| Thu 22 Oct, 20:44 UTC5d ago | 1 | – | 1.5 days | 0 |
| Wed 21 Oct, 02:01 UTC7d ago | 1 | – | 1.8 days | 0 |
| Tue 20 Oct, 17:42 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:57 UTC9d ago | 0 | – | 2.2 days | 1 |
| Sun 18 Oct, 06:53 UTC10d ago | 2 | – | 0.3 days | 1 |
| Sat 17 Oct, 14:12 UTC10d ago | 2 | – | 0.7 days | 1 |
| Wed 14 Oct, 17:47 UTC13d ago | 1 | – | 2.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RPTEST online, and what uptime has been recorded?
The current state of RPTEST is offline, with the last sighting 3 days 22 hours ago. For the last 7 full days the record is 45 of 168 hours up, 27% of the time. First seen by Rust Graphs on 2 October 2026.
What location is recorded for RPTEST?
A region is not published by RPTEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 192.154.104.162:28016.
What Rust version is recorded for RPTEST?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RPTEST. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RPTEST?
RPTEST is not responding at the latest refresh; the last record of it online is 3 days 22 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for RPTEST?
Within the top 40% of all ranked servers: RPTEST at #8,967 for player hours, seven days recorded.
Wipe times
What happens on RPTEST on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On RPTEST, when do wipes occur?
RPTEST wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 22 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RPTEST?
The name of RPTEST records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Filters
Where does RPTEST appear among the Rust Graphs lists and filters?
On Rust Graphs, RPTEST is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On RPTEST, what is meant by each tag?
Tags published by RPTEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to RPTEST?
In Rust, press F1 and type client.connect 192.154.104.162:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.