StatusLive Servers online11,642 Players45,345 Populated3,112 Wiped · 3 h106 Interval5 min Date29 OCT 2026

DWG RG-S3929Server sheetchecked 13m ago

Herbland

Online 192.169.82.146:28265 checked 13m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,929top 18%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Herbland
Fig. 2

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 5 – running 0
Thu 1 Oct, 23:12 UTC FW27d ago 5 – 0.8 days 0
Tue 29 Sep, 17:34 UTC29d ago 4 held half 2.2 days 2
Sun 27 Sep, 14:45 UTC31d ago 5 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Herbland, and is it up?

Right now, Herbland is recorded as online. The uptime it reports puts the last restart at about 6 days 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Herbland stable in the figures recorded?

The last 48 hours give an average of 75 server fps and a floor of 54. Counted at its highest: 125,246 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,854 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Herbland hosted?

A region is not published by Herbland. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 192.169.82.146:28265.

On which Rust version is Herbland running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Herbland. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Herbland?

0 of 50 slots on Herbland are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 21:00 UTC, averaging 5 players.

In the rankings, which position does Herbland hold?

Within the top 18% of all ranked servers: Herbland at #3,929 for player hours, seven days recorded.

Wipe times

What is recorded on Herbland on wipe day?

At their busiest, its recent wipes drew 5 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Herbland, when do wipes occur?

No next wipe can be predicted for Herbland: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 14 hours ago.

Settings

Which rules and settings are recorded for Herbland?

The name of Herbland records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Herbland?

Size 4,500 with seed 1337: that is the procedural map Herbland runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain Herbland?

On Rust Graphs, Herbland is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Herbland?

Tags published by Herbland, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Herbland?

Connect with client.connect 192.169.82.146:28265: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded