StatusLive Servers online11,699 Players38,680 Populated2,939 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S3159Server sheetchecked 12m ago

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|

Online 192.223.30.71:28015 checked 12m ago

2x monthly wipes moddedoxidepve
Connect
Players now 4/ 150 3% full
7-day average1peak 6
Rank#3,159top 14%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|
Fig. 2

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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6 / 25
03
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 4 on average
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04
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, and is it up?

|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| is up at this moment. The uptime it reports puts the last restart at about 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| stable in the figures recorded?

59 server fps on average over the last 48 hours, and never under 55. Counted at its highest: 181,326 entities, buildings, deployables and the rest of the world included. 4,582 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

Its name points to North America, though |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 192.223.30.71:28015 is its address.

What Rust version is recorded for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

On Windows, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

4 of 150 slots on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 6. The 48-hour peak falls at 01:00 UTC, averaging 3 players.

In the rankings, which position does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| hold?

Player hours over seven days place |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| at #3,159, within the top 14% of ranked servers.

Schedules

What happens on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| on the day of a wipe?

The recent wipes averaged a busiest count of 6 players. 3 hours after the latest wipe, the crowd peaked.

On |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, when do wipes occur?

The force wipe is the only wipe at |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

The name records 2x gather for |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|. The group limit is 8 players, the game's default. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| loaded?

Seed 685453122 and size 4,600 define the procedural map |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| appear among the Rust Graphs lists and filters?

These Rust Graphs lists include |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?

The game's server browser reads these tags from |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| joined?

In Rust, press F1 and type client.connect 192.223.30.71:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players The slot count is 150.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded