StatusLive Servers online11,629 Players51,128 Populated3,120 Wiped · 3 h116 Interval5 min Date30 OCT 2026

DWG RG-S10308Server sheetchecked 11m ago

the UhhhHHHHH

Online 192.227.155.141:33035 checked 11m ago

moddedoxide
Connect
Players now 0/ 400 0% full
7-day average0peak 4
Rank#10,308top 46%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123409:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on the UhhhHHHHH
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep7 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:51 UTC14d ago 2 – running 1
Mon 12 Oct, 01:41 UTC18d ago 2 held half 3.5 days 0
Sat 3 Oct, 02:30 UTC27d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is the UhhhHHHHH, and is it online now?

Right now, the UhhhHHHHH is recorded as online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 21 September 2026.

In which location is the UhhhHHHHH hosted?

A region is not published by the UhhhHHHHH. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 192.227.155.141:33035.

What Rust version is recorded for the UhhhHHHHH?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on the UhhhHHHHH. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on the UhhhHHHHH?

At the last refresh, the UhhhHHHHH recorded 0 players across 400 slots. The seven-day mean is 0 players; the peak over the same period is 4.

In the rankings, which position does the UhhhHHHHH hold?

Player hours over seven days place the UhhhHHHHH at #10,308, within the top 46% of ranked servers.

Wipe data

On the UhhhHHHHH, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 1.

On the UhhhHHHHH, when do wipes occur?

No next wipe can be predicted for the UhhhHHHHH: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 18 hours ago the current world was made.

Settings

Which settings does the UhhhHHHHH run, and what rules?

No gather rate is stated in the name of the UhhhHHHHH. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for the UhhhHHHHH?

A procedural map, generated by the game, is what the UhhhHHHHH runs.

Lists and filters

Where does the UhhhHHHHH appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry the UhhhHHHHH are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on the UhhhHHHHH?

The game's server browser reads these tags from the UhhhHHHHH: gmrust (Game mode): Standard survival, as Rust plays; mp400 (Max players): 400 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is the UhhhHHHHH joined?

Connect with client.connect 192.227.155.141:33035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp400
Max players 400 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded