StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S16949Server sheetchecked 30d ago

Testcontainers Rust Server

Offline 192.240.238.48:28015 checked 30d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,949top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testcontainers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Testcontainers Rust Server online, and what uptime has been recorded?

The current state of Testcontainers Rust Server is offline, with the last sighting 30 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 28 September 2026.

In which location is Testcontainers Rust Server hosted?

There is no region published by Testcontainers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 192.240.238.48:28015.

What Rust version is recorded for Testcontainers Rust Server?

Rust network protocol 2633 and build 165217 on Linux: that is what Testcontainers Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Testcontainers Rust Server?

Testcontainers Rust Server is not responding at the latest refresh; the last record of it online is 30 days 8 hours ago.

What rank has been recorded for Testcontainers Rust Server?

Over the last seven days, Testcontainers Rust Server records #16,949 for player hours: the top 71% of all ranked servers.

Wipe times

On Testcontainers Rust Server, when do wipes occur?

Too few wipes are on record for Testcontainers Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 8 hours ago the current world was made.

Map and rules

What settings and rules apply on Testcontainers Rust Server?

Gather rate for Testcontainers Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Testcontainers Rust Server played?

Testcontainers Rust Server runs a procedural map, which the game generates.

Filters

Where does Testcontainers Rust Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Testcontainers Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Testcontainers Rust Server, what is meant by each tag?

The game's server browser reads these tags from Testcontainers Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Testcontainers Rust Server?

Enter client.connect 192.240.238.48:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded