StatusLive Servers online11,612 Players36,584 Populated2,915 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15339Server sheetchecked 2d ago

Testcontainers Rust Server

Offline 192.240.253.179:28015 checked 2d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Testcontainers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Testcontainers Rust Server, and is it online now?

The current state of Testcontainers Rust Server is offline, with the last sighting 2 days 14 hours ago. 0 of 48 hours up over the last 2 full days, which is 0% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What location is recorded for Testcontainers Rust Server?

There is no region published by Testcontainers Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 192.240.253.179:28015.

What Rust version is recorded for Testcontainers Rust Server?

On Linux, Testcontainers Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Testcontainers Rust Server?

Testcontainers Rust Server is not responding at the latest refresh; the last record of it online is 2 days 14 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Testcontainers Rust Server hold?

Over the last seven days, Testcontainers Rust Server records #15,339 for player hours: the top 69% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Testcontainers Rust Server?

Testcontainers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 2 days 14 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Testcontainers Rust Server?

No gather rate is stated in the name of Testcontainers Rust Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Testcontainers Rust Server played?

Testcontainers Rust Server runs a procedural map, which the game generates.

Filters

Where does Testcontainers Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Testcontainers Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Testcontainers Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Testcontainers Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Testcontainers Rust Server joined?

Enter client.connect 192.240.253.179:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded