DWG RG-S10976Server sheetchecked 6m ago
WorldWar III
Online EU 192.36.155.232:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is WorldWar III online, and what uptime has been recorded?
WorldWar III is up at this moment. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 162 of 168 hours up, 96% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is WorldWar III stable in the figures recorded?
59 server fps on average over the last 48 hours, and never under 55. Counted at its highest: 71,362 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,081 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for WorldWar III?
With its EU tag, WorldWar III lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 192.36.155.232:28015 is its address.
On which Rust version is WorldWar III running?
Rust network protocol 2635 and build 168909 on Windows: that is what WorldWar III runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on WorldWar III?
0 of 100 slots on WorldWar III are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.
In the rankings, which position does WorldWar III hold?
WorldWar III also measures #2,328 in Europe on the same seven-day player-hour count, at #10,976 globally and in the top 49% of ranked servers.
Schedules
What is recorded on WorldWar III on wipe day?
At their busiest, its recent wipes drew 1 players on average. 23 hours after the latest wipe, the crowd peaked.
On WorldWar III, when do wipes occur?
At WorldWar III the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which settings does WorldWar III run, and what rules?
No gather rate is stated in the name of WorldWar III. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
What is the map for WorldWar III?
WorldWar III runs a procedural map of size 4,096 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Dreamland.
Lists and filters
Where does WorldWar III appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry WorldWar III are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On WorldWar III, what is meant by each tag?
Tags published by WorldWar III, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is WorldWar III joined?
Connect with client.connect 192.36.155.232:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/RWMG9RZRqa.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
