DWG RG-S7161Server sheetchecked 11m ago
Zero Mercy
Online 192.99.75.107:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:53 UTC2d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Zero Mercy online, and what uptime has been recorded?
Right now, Zero Mercy is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 48 of 48 hours up over the last 2 full days, which is 100% of the time. On 25 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Zero Mercy show?
The last 48 hours give an average of 197 server fps and a floor of 154. Counted at its highest: 68,688 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,464 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Zero Mercy?
A region is not published by Zero Mercy. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 192.99.75.107:28015.
On which Rust version is Zero Mercy running?
Rust network protocol 2635 and build 168909 on Linux: that is what Zero Mercy runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Zero Mercy?
Current player count on Zero Mercy: 2, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 2 players.
In the rankings, which position does Zero Mercy hold?
Over the last seven days, Zero Mercy records #7,161 for player hours: the top 32% of all ranked servers.
Wipe times
What is recorded on Zero Mercy on wipe day?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Zero Mercy?
Zero Mercy's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 5 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Zero Mercy?
The name of Zero Mercy records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
What is the map for Zero Mercy?
Size 3,500 with seed 834280347: that is the procedural map Zero Mercy runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Zero Mercy?
The Rust Graphs lists that carry Zero Mercy are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Zero Mercy, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Zero Mercy publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Zero Mercy?
Connect with client.connect 192.99.75.107:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.