DWG RG-S15388Server sheetchecked 8m ago
iSiP
Online 192.99.75.112:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:41 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is iSiP online, and what uptime has been recorded?
Right now, iSiP is recorded as online. Counted from its reported uptime, the last restart was about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
Is iSiP stable in the figures recorded?
125 server fps on average over the last 48 hours, and never under 80. Counted at its highest: 119,267 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,270 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is iSiP hosted?
A region is not published by iSiP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 192.99.75.112:28015 is its address.
On which Rust version is iSiP running?
Rust network protocol 2635 and build 168909 on Linux: that is what iSiP runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for iSiP?
0 of 10 slots on iSiP are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does iSiP hold?
Over the last seven days, iSiP records #15,388 for player hours: the top 70% of all ranked servers.
Wipe data
What happens on iSiP on the day of a wipe?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for iSiP?
Too few wipes are on record for iSiP to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 18 hours ago the current world was made.
Rules and settings
What settings and rules apply on iSiP?
The name of iSiP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has iSiP loaded?
Size 4,500 with seed 50000: that is the procedural map iSiP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain iSiP?
These Rust Graphs lists include iSiP: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on iSiP?
The game's server browser reads these tags from iSiP: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to iSiP?
Enter client.connect 192.99.75.112:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.