StatusLive Servers online11,663 Players44,427 Populated2,902 Wiped · 3 h99 Interval5 min Date30 OCT 2026

DWG RG-S15980Server sheetchecked 24d ago

Server_217_DevBlog

Offline 193.107.108.174:28015 checked 24d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,980top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_217_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
36 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
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06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server_217_DevBlog, and is it up?

Last seen 24 days 15 hours ago; right now Server_217_DevBlog is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 1 October 2026.

In which location is Server_217_DevBlog hosted?

A region is not published by Server_217_DevBlog. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 193.107.108.174:28015 is its address.

What Rust version is recorded for Server_217_DevBlog?

The platform is Windows and the version is Rust network protocol 2183 on Server_217_DevBlog. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Server_217_DevBlog?

Server_217_DevBlog is not responding at the latest refresh; the last record of it online is 24 days 15 hours ago.

Against other Rust servers, where is Server_217_DevBlog placed?

Player hours over seven days place Server_217_DevBlog at #15,980, within the top 71% of ranked servers.

Schedules

What wipe schedule has been recorded for Server_217_DevBlog?

The record of Server_217_DevBlog's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 10 hours ago.

Map and rules

Which settings does Server_217_DevBlog run, and what rules?

Gather rate for Server_217_DevBlog: not stated in the name. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is off.

What is the map for Server_217_DevBlog?

Server_217_DevBlog runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Server_217_DevBlog?

These Rust Graphs lists include Server_217_DevBlog: Modded Rust servers. It is returned by these filters on the server list: Type: Modded.

On Server_217_DevBlog, what is meant by each tag?

Tags published by Server_217_DevBlog, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; v2183 (Protocol): Your game must match protocol 2183 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h5e7466bf (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Server_217_DevBlog?

Enter client.connect 193.107.108.174:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
v2183
Protocol Your game must match protocol 2183 to join.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

h5e7466bf
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded