DWG RG-S9132Server sheetchecked 6d ago
WSDRustDeadHorse
Offline EU 193.107.149.243:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW26d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for WSDRustDeadHorse, and is it up?
WSDRustDeadHorse is offline at this moment; 6 days 11 hours ago is when it was last seen. 16 of 168 hours up over the last 7 full days, which is 10% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for WSDRustDeadHorse?
With its EU tag, WSDRustDeadHorse lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 193.107.149.243:28015.
On which Rust version is WSDRustDeadHorse running?
Rust network protocol 2634 and build 167781 on Windows: that is what WSDRustDeadHorse runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for WSDRustDeadHorse?
The latest refresh records WSDRustDeadHorse as offline, last seen 6 days 11 hours ago. Averaged across seven days, the player count is 0, with a peak of 2.
What rank has been recorded for WSDRustDeadHorse?
WSDRustDeadHorse also measures #2,196 in Europe on the same seven-day player-hour count, at #9,132 globally and in the top 41% of ranked servers.
Wipe times
What is recorded on WSDRustDeadHorse on wipe day?
The recent wipes averaged a busiest count of 5 players. At 42 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on WSDRustDeadHorse?
Once a month, with the force wipe, is when WSDRustDeadHorse wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 6 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which rules and settings are recorded for WSDRustDeadHorse?
No gather rate is stated in the name of WSDRustDeadHorse. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has WSDRustDeadHorse loaded?
Size 6,000 with seed 816590029: that is the procedural map WSDRustDeadHorse runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain WSDRustDeadHorse?
These Rust Graphs lists include WSDRustDeadHorse: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on WSDRustDeadHorse?
The game's server browser reads these tags from WSDRustDeadHorse: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to WSDRustDeadHorse?
In Rust, press F1 and type client.connect 193.107.149.243:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://customsite.com/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.