StatusLive Servers online11,869 Players97,045 Populated3,902 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15758Server sheetchecked 21d ago

LOCAL TEST SERVER - NO EAC

Offline 193.138.245.200:28015 checked 21d ago

pve
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,758top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL TEST SERVER - NO EAC
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
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02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
40 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
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04 14 / 150
05
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
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06
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is LOCAL TEST SERVER - NO EAC online, and what uptime has been recorded?

Last seen 21 days 21 hours ago; right now LOCAL TEST SERVER - NO EAC is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 7 October 2026.

What location is recorded for LOCAL TEST SERVER - NO EAC?

No region is published by LOCAL TEST SERVER - NO EAC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 193.138.245.200:28015 is its address.

What Rust version is recorded for LOCAL TEST SERVER - NO EAC?

Rust network protocol 2634 and build 166652 on Windows: that is what LOCAL TEST SERVER - NO EAC runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC is not responding at the latest refresh; the last record of it online is 21 days 21 hours ago.

Against other Rust servers, where is LOCAL TEST SERVER - NO EAC placed?

Player hours over seven days place LOCAL TEST SERVER - NO EAC at #15,758, within the top 71% of ranked servers.

Wipe data

Which times and days are wipes plotted at on LOCAL TEST SERVER - NO EAC?

The record of LOCAL TEST SERVER - NO EAC's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 21 days 22 hours ago.

Settings

What settings and rules apply on LOCAL TEST SERVER - NO EAC?

The name of LOCAL TEST SERVER - NO EAC records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

What is the map for LOCAL TEST SERVER - NO EAC?

LOCAL TEST SERVER - NO EAC runs a procedural map, which the game generates.

Tags

Where does LOCAL TEST SERVER - NO EAC appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LOCAL TEST SERVER - NO EAC are: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On LOCAL TEST SERVER - NO EAC, what is meant by each tag?

Tags published by LOCAL TEST SERVER - NO EAC, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): Player fights are off; the world supplies the danger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join LOCAL TEST SERVER - NO EAC?

Connect with client.connect 193.138.245.200:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded