DWG RG-S15789Server sheetchecked 19d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 193.141.60.251:28020 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 20h. Its weekly schedule tag · low confidence
Coming wipes
- 20hFri 30 Oct, 12:38 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 7d 20hFri 6 Nov, 12:38 UTC
- 14d 20hFri 13 Nov, 12:38 UTC
- 21d 20hFri 20 Nov, 12:38 UTC
- 28d 20hFri 27 Nov, 12:38 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 35d 20hFri 4 Dec, 12:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for [WILDCORE] EU 2X | TEST | WEEKLY, and is it up?
Last seen 19 days 16 hours ago; right now [WILDCORE] EU 2X | TEST | WEEKLY is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
What location is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
With its EU tag, [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 193.141.60.251:28020 is its address.
What Rust version is recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY is not responding at the latest refresh; the last record of it online is 19 days 16 hours ago.
Against other Rust servers, where is [WILDCORE] EU 2X | TEST | WEEKLY placed?
The same seven-day player-hour count places [WILDCORE] EU 2X | TEST | WEEKLY at #2,534 within Europe, #15,789 across all ranked servers and in the top 72% of them.
Schedules
What happens on [WILDCORE] EU 2X | TEST | WEEKLY on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 8 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [WILDCORE] EU 2X | TEST | WEEKLY?
Too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Friday 30 October at 12:38 UTC is the date its next wipe is due. The world it runs now was made 20 days 3 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
Which settings does [WILDCORE] EU 2X | TEST | WEEKLY run, and what rules?
[WILDCORE] EU 2X | TEST | WEEKLY takes its gather rate from its name: 2x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is [WILDCORE] EU 2X | TEST | WEEKLY played?
[WILDCORE] EU 2X | TEST | WEEKLY runs a procedural map, which the game generates.
Lists and filters
Where does [WILDCORE] EU 2X | TEST | WEEKLY appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [WILDCORE] EU 2X | TEST | WEEKLY are: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
On [WILDCORE] EU 2X | TEST | WEEKLY, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser lists it under Europe are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is [WILDCORE] EU 2X | TEST | WEEKLY joined?
In Rust, press F1 and type client.connect 193.141.60.251:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.