StatusLive Servers online11,646 Players60,504 Populated3,252 Wiped · 3 h157 Interval5 min Date30 OCT 2026

DWG RG-S15379Server sheetchecked 9d ago

Server_216_DevBlog

Offline 193.142.159.84:28015 checked 9d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_216_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 95 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Server_216_DevBlog, and is it up?

Server_216_DevBlog is offline at this moment; 9 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 October 2026.

In which location is Server_216_DevBlog hosted?

No region is published by Server_216_DevBlog. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 193.142.159.84:28015 is its address.

On which Rust version is Server_216_DevBlog running?

Rust network protocol 2180 on Windows: that is what Server_216_DevBlog runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Server_216_DevBlog?

No response from Server_216_DevBlog; the server was last seen 9 days 17 hours ago.

In the rankings, which position does Server_216_DevBlog hold?

Within the top 70% of all ranked servers: Server_216_DevBlog at #15,379 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on Server_216_DevBlog?

The record of Server_216_DevBlog's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 9 days 17 hours ago.

Rules and settings

Which settings does Server_216_DevBlog run, and what rules?

No gather rate is stated in the name of Server_216_DevBlog. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: that is Valve's anti-cheat.

On which map is Server_216_DevBlog played?

A procedural map, generated by the game, is what Server_216_DevBlog runs.

Filters

On Rust Graphs, which lists and filters contain Server_216_DevBlog?

On Rust Graphs, Server_216_DevBlog is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Server_216_DevBlog?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; v2180 (Protocol): Join only if your game is on protocol 2180; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; hdf93daba (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Server_216_DevBlog publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Server_216_DevBlog?

In Rust, press F1 and type client.connect 193.142.159.84:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
v2180
Protocol Join only if your game is on protocol 2180.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

hdf93daba
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded