StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h345 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 1d ago

RandomRaids local test

Offline 193.148.253.203:28115 checked 1d ago

moddedoxide
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123423:0003:0006:0010:0013:0017:00

Hourly average and peak, UTC.

Fig. 1Players on RandomRaids local test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RandomRaids local test, and is it online now?

Last seen 29 hours ago; right now RandomRaids local test is offline. For the last 3 full days the record is 20 of 72 hours up, 28% of the time. First seen by Rust Graphs on 25 October 2026.

What location is recorded for RandomRaids local test?

There is no region published by RandomRaids local test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 193.148.253.203:28115.

What Rust version is recorded for RandomRaids local test?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RandomRaids local test. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on RandomRaids local test?

The latest refresh records RandomRaids local test as offline, last seen 29 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for RandomRaids local test?

Within the top 68% of all ranked servers: RandomRaids local test at #15,268 for player hours, seven days recorded.

Wipe data

On RandomRaids local test, when do wipes occur?

The record of RandomRaids local test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 13 hours ago.

Map and rules

What settings and rules apply on RandomRaids local test?

No gather rate is stated in the name of RandomRaids local test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is RandomRaids local test played?

A procedural map, generated by the game, is what RandomRaids local test runs.

Tags

Where does RandomRaids local test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RandomRaids local test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RandomRaids local test?

The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RandomRaids local test?

Enter client.connect 193.148.253.203:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded