DWG RG-S9328Server sheetchecked 4d ago
Server name on in-game server list
Offline 193.17.251.134:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Server name on in-game server list online, and what uptime has been recorded?
Server name on in-game server list is offline at this moment; 4 days 12 hours ago is when it was last seen. 1 of 120 hours up over the last 5 full days, which is 1% of the time. On 24 October 2026 is when Rust Graphs first saw it.
What location is recorded for Server name on in-game server list?
There is no region published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 193.17.251.134:28015.
On which Rust version is Server name on in-game server list running?
Rust network protocol 2635 and build 168909 on Windows: that is what Server name on in-game server list runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Server name on in-game server list?
No response from Server name on in-game server list; the server was last seen 4 days 12 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
What rank has been recorded for Server name on in-game server list?
Over the last seven days, Server name on in-game server list records #9,328 for player hours: the top 42% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on Server name on in-game server list?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 11 hours ago.
Settings
Which settings does Server name on in-game server list run, and what rules?
The name of Server name on in-game server list records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
The Rust Graphs lists that carry Server name on in-game server list are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Server name on in-game server list?
Enter client.connect 193.17.251.134:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.