StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 12m ago

Don't be a sore loser

Online 193.192.59.62:28300 checked 12m ago

monthly wipes vanilla
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe28d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Don't be a sore loser
Fig. 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
141 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
99 / 200
03
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
116 / 400
04
[EU East] Facepunch 4EU · groups of 8+ · monthly · 159 on average
52 / 350
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 125 on average
149 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
55 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Don't be a sore loser, and is it up?

Don't be a sore loser is up at this moment. About 7 days 3 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Don't be a sore loser show?

58 server fps on average over the last 48 hours, and never under 44. Counted at its highest: 16,839 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,508 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Don't be a sore loser?

There is no region published by Don't be a sore loser. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 193.192.59.62:28300 is its address.

On which Rust version is Don't be a sore loser running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Don't be a sore loser. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Don't be a sore loser?

At the last refresh, Don't be a sore loser recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Don't be a sore loser placed?

Over the last seven days, Don't be a sore loser records #15,290 for player hours: the top 69% of all ranked servers.

Schedules

What happens on Don't be a sore loser on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On Don't be a sore loser, when do wipes occur?

At Don't be a sore loser the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does Don't be a sore loser run, and what rules?

No gather rate is stated in the name of Don't be a sore loser. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is off: that is Valve's anti-cheat.

Which map has Don't be a sore loser loaded?

Don't be a sore loser runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Don't be a sore loser appear among the Rust Graphs lists and filters?

On Rust Graphs, Don't be a sore loser is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Don't be a sore loser?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it are the tags Don't be a sore loser publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Don't be a sore loser?

In Rust, press F1 and type client.connect 193.192.59.62:28300 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded