StatusLive Servers online11,847 Players98,615 Populated3,861 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S14606Server sheetchecked 1d ago

Jump World 1

Offline 193.234.38.34:28025 checked 1d ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,606top 65%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Jump World 1
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:43 UTC2d ago – – – 0
Mon 26 Oct, 18:47 UTC3d ago – – – 0
Mon 26 Oct, 16:51 UTC3d ago – – – 0
Fri 23 Oct, 20:41 UTC5d ago – – – 0
Fri 23 Oct, 19:30 UTC6d ago 0 – 2.9 days 0
Table 1Wipe log
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33 / 300
02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Jump World 1, and is it online now?

The current state of Jump World 1 is offline, with the last sighting 30 hours ago. 18 of 168 hours up over the last 7 full days, which is 11% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for Jump World 1?

No region is published by Jump World 1. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 193.234.38.34:28025.

What Rust version is recorded for Jump World 1?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Jump World 1. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Jump World 1?

The latest refresh records Jump World 1 as offline, last seen 30 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Jump World 1?

Over the last seven days, Jump World 1 records #14,606 for player hours: the top 65% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Jump World 1?

Jump World 1 keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Map and rules

Which settings does Jump World 1 run, and what rules?

The name of Jump World 1 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Jump World 1?

A procedural map, generated by the game, is what Jump World 1 runs.

Filters

On Rust Graphs, which lists and filters contain Jump World 1?

These Rust Graphs lists include Jump World 1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Jump World 1?

Tags published by Jump World 1, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; ^x (Unknown flag): No documentation from Facepunch for this flag. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Jump World 1?

Enter client.connect 193.234.38.34:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Other

^x
Unknown flag No documentation from Facepunch for this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded