DWG RG-S15398Server sheetchecked 40d ago
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Offline 193.238.152.66:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RELAY Local Playtest | Trio | 1.5x Build | Weekly, and is it online now?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at this moment; 40 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.
What location is recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
There is no region published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 193.238.152.66:28015.
On which Rust version is RELAY Local Playtest | Trio | 1.5x Build | Weekly running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on RELAY Local Playtest | Trio | 1.5x Build | Weekly. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The latest refresh records RELAY Local Playtest | Trio | 1.5x Build | Weekly as offline, last seen 40 days 23 hours ago.
What rank has been recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly records #15,398 for player hours: the top – of all ranked servers.
Wipe data
What wipe schedule has been recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
RELAY Local Playtest | Trio | 1.5x Build | Weekly's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 45 days 3 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
1.5x gather is stated in the name of RELAY Local Playtest | Trio | 1.5x Build | Weekly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has RELAY Local Playtest | Trio | 1.5x Build | Weekly loaded?
A procedural map, generated by the game, is what RELAY Local Playtest | Trio | 1.5x Build | Weekly runs.
Tags
On Rust Graphs, which lists and filters contain RELAY Local Playtest | Trio | 1.5x Build | Weekly?
These Rust Graphs lists include RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
On RELAY Local Playtest | Trio | 1.5x Build | Weekly, what is meant by each tag?
Tags published by RELAY Local Playtest | Trio | 1.5x Build | Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RELAY Local Playtest | Trio | 1.5x Build | Weekly?
In Rust, press F1 and type client.connect 193.238.152.66:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.