StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15398Server sheetchecked 40d ago

RELAY Local Playtest | Trio | 1.5x Build | Weekly

Offline 193.238.152.66:28015 checked 40d ago

1.5x moddedcarbon
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,398no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RELAY Local Playtest | Trio | 1.5x Build | Weekly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RELAY Local Playtest | Trio | 1.5x Build | Weekly, and is it online now?

RELAY Local Playtest | Trio | 1.5x Build | Weekly is offline at this moment; 40 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?

There is no region published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 193.238.152.66:28015.

On which Rust version is RELAY Local Playtest | Trio | 1.5x Build | Weekly running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on RELAY Local Playtest | Trio | 1.5x Build | Weekly. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on RELAY Local Playtest | Trio | 1.5x Build | Weekly?

The latest refresh records RELAY Local Playtest | Trio | 1.5x Build | Weekly as offline, last seen 40 days 23 hours ago.

What rank has been recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?

Over the last seven days, RELAY Local Playtest | Trio | 1.5x Build | Weekly records #15,398 for player hours: the top – of all ranked servers.

Wipe data

What wipe schedule has been recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?

RELAY Local Playtest | Trio | 1.5x Build | Weekly's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 45 days 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for RELAY Local Playtest | Trio | 1.5x Build | Weekly?

1.5x gather is stated in the name of RELAY Local Playtest | Trio | 1.5x Build | Weekly. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has RELAY Local Playtest | Trio | 1.5x Build | Weekly loaded?

A procedural map, generated by the game, is what RELAY Local Playtest | Trio | 1.5x Build | Weekly runs.

Tags

On Rust Graphs, which lists and filters contain RELAY Local Playtest | Trio | 1.5x Build | Weekly?

These Rust Graphs lists include RELAY Local Playtest | Trio | 1.5x Build | Weekly: 1.5x Rust servers, Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.

On RELAY Local Playtest | Trio | 1.5x Build | Weekly, what is meant by each tag?

Tags published by RELAY Local Playtest | Trio | 1.5x Build | Weekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to RELAY Local Playtest | Trio | 1.5x Build | Weekly?

In Rust, press F1 and type client.connect 193.238.152.66:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded