DWG RG-S15339Server sheetchecked 5d ago
[U.S]OzziGaming Vanilla | Bi-Weekly |
Offline 193.31.31.104:28032 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [U.S]OzziGaming Vanilla | Bi-Weekly | online, and what uptime has been recorded?
[U.S]OzziGaming Vanilla | Bi-Weekly | is offline at this moment; 5 days 5 hours ago is when it was last seen. 66 of 168 hours up over the last 7 full days, which is 39% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for [U.S]OzziGaming Vanilla | Bi-Weekly |?
A region is not published by [U.S]OzziGaming Vanilla | Bi-Weekly |. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 193.31.31.104:28032.
On which Rust version is [U.S]OzziGaming Vanilla | Bi-Weekly | running?
Rust network protocol 2634 and build 166652 on Linux: that is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on [U.S]OzziGaming Vanilla | Bi-Weekly |?
No response from [U.S]OzziGaming Vanilla | Bi-Weekly |; the server was last seen 5 days 5 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for [U.S]OzziGaming Vanilla | Bi-Weekly |?
Player hours over seven days place [U.S]OzziGaming Vanilla | Bi-Weekly | at #15,339, within the top 69% of ranked servers.
Wipe times
Which times and days are wipes plotted at on [U.S]OzziGaming Vanilla | Bi-Weekly |?
[U.S]OzziGaming Vanilla | Bi-Weekly |'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 8 hours ago.
Rules and settings
What settings and rules apply on [U.S]OzziGaming Vanilla | Bi-Weekly |?
The name of [U.S]OzziGaming Vanilla | Bi-Weekly | records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for [U.S]OzziGaming Vanilla | Bi-Weekly |?
Seed 1 and size 3,000 define the procedural map [U.S]OzziGaming Vanilla | Bi-Weekly | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [U.S]OzziGaming Vanilla | Bi-Weekly | appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Tags published by [U.S]OzziGaming Vanilla | Bi-Weekly |, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is [U.S]OzziGaming Vanilla | Bi-Weekly | joined?
Connect with client.connect 193.31.31.104:28032: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.