StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S14354Server sheetchecked 28d ago

[TEST] Snow-Project 308

Offline 194.147.90.83:35300 checked 28d ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak –
Rank#14,354top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [TEST] Snow-Project 308
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [TEST] Snow-Project 308 online, and what uptime has been recorded?

[TEST] Snow-Project 308 is offline at this moment; 28 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What location is recorded for [TEST] Snow-Project 308?

There is no region published by [TEST] Snow-Project 308, and its region code is eu2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.147.90.83:35300 is its address.

On which Rust version is [TEST] Snow-Project 308 running?

The platform is Windows and the version is Rust network protocol 2617 and build 140534 on [TEST] Snow-Project 308. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [TEST] Snow-Project 308?

The latest refresh records [TEST] Snow-Project 308 as offline, last seen 28 days 22 hours ago.

Against other Rust servers, where is [TEST] Snow-Project 308 placed?

Within the top 60% of all ranked servers: [TEST] Snow-Project 308 at #14,354 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on [TEST] Snow-Project 308?

The record of [TEST] Snow-Project 308's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 28 days 23 hours ago the current world was made.

Rules and settings

Which settings does [TEST] Snow-Project 308 run, and what rules?

No gather rate is stated in the name of [TEST] Snow-Project 308. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

What is the map for [TEST] Snow-Project 308?

Size 1,000 with seed 36542: that is the procedural map [TEST] Snow-Project 308 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [TEST] Snow-Project 308?

On Rust Graphs, [TEST] Snow-Project 308 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On [TEST] Snow-Project 308, what is meant by each tag?

The game's server browser reads these tags from [TEST] Snow-Project 308: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2617 (Protocol): Join only if your game is on protocol 2617; cs140534 (Build): 140534 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): eu2 is the server's region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to [TEST] Snow-Project 308?

Connect with client.connect 194.147.90.83:35300: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2617
Protocol Join only if your game is on protocol 2617.
cs140534
Build 140534 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu2
Region code eu2 is the server's region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded