StatusLive Servers online11,850 Players85,370 Populated3,783 Wiped · 3 h296 Interval5 min Date29 OCT 2026

DWG RG-S13078Server sheetchecked 17m ago

TEST

Online 194.186.129.230:28015 checked 17m ago

moddedoxide
Connect
Players now 2/ 10 20% full
7-day average0peak 1
Rank#13,078top 59%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75114:0015:0019:00Wiped Wed 28 Oct, 14:36 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap22 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:36 UTC1d ago – – running 0
Tue 27 Oct, 10:31 UTC2d ago 1 – 1.2 days 1
Mon 14 Sep, 12:43 UTC45d ago 2 held half 42.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST online, and what uptime has been recorded?

Right now, TEST is recorded as online. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

In which location is TEST hosted?

No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 194.186.129.230:28015.

On which Rust version is TEST running?

On Windows, TEST runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TEST?

2 of 10 slots on TEST are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

Against other Rust servers, where is TEST placed?

Within the top 59% of all ranked servers: TEST at #13,078 for player hours, seven days recorded.

Schedules

What is recorded on TEST on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 33 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on TEST?

TEST wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 24 hours ago.

Map and rules

What settings and rules apply on TEST?

Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for TEST?

TEST runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain TEST?

These Rust Graphs lists include TEST: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On TEST, what is meant by each tag?

Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join TEST?

Enter client.connect 194.186.129.230:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded