StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S13767Server sheetchecked 23d ago

RustCraft Lab

Offline 194.28.100.88:28015 checked 23d ago

moddedcarbon
Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,767top 61%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustCraft Lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:23 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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04
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05
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustCraft Lab, and is it online now?

The current state of RustCraft Lab is offline, with the last sighting 23 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.

In which location is RustCraft Lab hosted?

No region is published by RustCraft Lab. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 194.28.100.88:28015.

On which Rust version is RustCraft Lab running?

On Windows, RustCraft Lab runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on RustCraft Lab?

The latest refresh records RustCraft Lab as offline, last seen 23 days 4 hours ago.

Against other Rust servers, where is RustCraft Lab placed?

Player hours over seven days place RustCraft Lab at #13,767, within the top 61% of ranked servers.

Wipe data

What is recorded on RustCraft Lab on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

On RustCraft Lab, when do wipes occur?

RustCraft Lab's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for RustCraft Lab?

No gather rate is stated in the name of RustCraft Lab. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for RustCraft Lab?

A procedural map, generated by the game, is what RustCraft Lab runs.

Lists and filters

Where does RustCraft Lab appear among the Rust Graphs lists and filters?

On Rust Graphs, RustCraft Lab is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On RustCraft Lab, what is meant by each tag?

The game's server browser reads these tags from RustCraft Lab: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RustCraft Lab joined?

Connect with client.connect 194.28.100.88:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded