StatusLive Servers online11,897 Players102,621 Populated3,980 Wiped · 3 h399 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 5d ago

GlobalGameID

Offline 194.32.107.155:20110 checked 5d ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on GlobalGameID
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for GlobalGameID, and is it up?

GlobalGameID is offline at this moment; 5 days 19 hours ago is when it was last seen. 47 of 168 hours up over the last 7 full days, which is 28% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is GlobalGameID hosted?

A region is not published by GlobalGameID. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.32.107.155:20110.

On which Rust version is GlobalGameID running?

On Windows, GlobalGameID runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for GlobalGameID?

The latest refresh records GlobalGameID as offline, last seen 5 days 19 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does GlobalGameID hold?

Within the top 69% of all ranked servers: GlobalGameID at #15,327 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on GlobalGameID?

The record of GlobalGameID's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 43 days 3 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for GlobalGameID?

The name of GlobalGameID records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for GlobalGameID?

Seed 1337 and size 3,000 define the procedural map GlobalGameID generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does GlobalGameID appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry GlobalGameID are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On GlobalGameID, what is meant by each tag?

The game's server browser reads these tags from GlobalGameID: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is GlobalGameID joined?

Connect with client.connect 194.32.107.155:20110: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded