DWG RG-S15273Server sheetchecked 6d ago
GlobalGameID plugin test — rust release
Offline 194.32.107.161:20110 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is GlobalGameID plugin test — rust release online, and what uptime has been recorded?
GlobalGameID plugin test — rust release is offline at this moment; 6 days 8 hours ago is when it was last seen. 23 of 168 hours up over the last 7 full days, which is 14% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
In which location is GlobalGameID plugin test — rust release hosted?
No region is published by GlobalGameID plugin test — rust release. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 194.32.107.161:20110.
What Rust version is recorded for GlobalGameID plugin test — rust release?
Rust network protocol 2633 and build 163794 on Linux: that is what GlobalGameID plugin test — rust release runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on GlobalGameID plugin test — rust release?
The latest refresh records GlobalGameID plugin test — rust release as offline, last seen 6 days 8 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does GlobalGameID plugin test — rust release hold?
Within the top 69% of all ranked servers: GlobalGameID plugin test — rust release at #15,273 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for GlobalGameID plugin test — rust release?
Too few wipes are on record for GlobalGameID plugin test — rust release to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 43 days 12 hours ago.
Settings
Which settings does GlobalGameID plugin test — rust release run, and what rules?
No gather rate is stated in the name of GlobalGameID plugin test — rust release. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has GlobalGameID plugin test — rust release loaded?
Size 3,000 with seed 1337: that is the procedural map GlobalGameID plugin test — rust release runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain GlobalGameID plugin test — rust release?
On Rust Graphs, GlobalGameID plugin test — rust release is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on GlobalGameID plugin test — rust release?
Tags published by GlobalGameID plugin test — rust release, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is GlobalGameID plugin test — rust release joined?
In Rust, press F1 and type client.connect 194.32.107.161:20110 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.