DWG RG-S11133Server sheetchecked 1d ago
Survival and Dead
Offline 194.44.21.10:28505 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:20 UTC20d ago | 1 | – | running | 1 |
| Fri 2 Oct, 17:22 UTC26d ago | 1 | held half | 6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Survival and Dead, and is it up?
The current state of Survival and Dead is offline, with the last sighting 39 hours ago. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. On 15 September 2026 is when Rust Graphs first saw it.
What location is recorded for Survival and Dead?
A region is not published by Survival and Dead. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 194.44.21.10:28505 is its address.
What Rust version is recorded for Survival and Dead?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Survival and Dead. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Survival and Dead?
No response from Survival and Dead; the server was last seen 39 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 1 players.
Against other Rust servers, where is Survival and Dead placed?
Player hours over seven days place Survival and Dead at #11,133, within the top 50% of ranked servers.
Wipe data
What happens on Survival and Dead on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On Survival and Dead, when do wipes occur?
Too few wipes are on record for Survival and Dead to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 20 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for Survival and Dead?
Gather rate for Survival and Dead: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Survival and Dead loaded?
Survival and Dead runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Survival and Dead?
These Rust Graphs lists include Survival and Dead: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Survival and Dead?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Survival and Dead publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join Survival and Dead?
Enter client.connect 194.44.21.10:28505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.