DWG RG-S0493Server sheetchecked 4h ago
hivedev mono bench (local only)
Offline 194.46.57.73:28215 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 2% of all ranked servers, and #41 of the duo servers (top 10%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:53 UTC4d ago | – | – | – | 350 |
| Fri 23 Oct, 17:42 UTC4d ago | – | – | – | 351 |
| Fri 23 Oct, 17:27 UTC4d ago | – | – | – | 501 |
| Fri 23 Oct, 17:12 UTC4d ago | – | – | – | 100 |
| Fri 23 Oct, 16:55 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:48 UTC4d ago | – | – | – | 21 |
Similar servers
Quick answers
Server details
How reliable is hivedev mono bench (local only), and is it online now?
The current state of hivedev mono bench (local only) is offline, with the last sighting 4 hours ago. 3 of 96 hours up over the last 4 full days, which is 3% of the time. On 23 October 2026 is when Rust Graphs first saw it.
In which location is hivedev mono bench (local only) hosted?
No region is published by hivedev mono bench (local only). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.46.57.73:28215 is its address.
What Rust version is recorded for hivedev mono bench (local only)?
Rust network protocol 2634 and build 166652 on Windows: that is what hivedev mono bench (local only) runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on hivedev mono bench (local only)?
No response from hivedev mono bench (local only); the server was last seen 4 hours ago. Averaged across seven days, the player count is 342, with a peak of 723. The 48-hour peak falls at 00:00 UTC, averaging 401 players.
Against other Rust servers, where is hivedev mono bench (local only) placed?
Within the top 2% of all ranked servers: hivedev mono bench (local only) at #493 for player hours, seven days recorded. Within the duo group it places #41.
Schedules
What wipe schedule has been recorded for hivedev mono bench (local only)?
No wipe schedule is kept for hivedev mono bench (local only). The world is replaced every few hours, and such resets are not wipes.
Rules and settings
Which rules and settings are recorded for hivedev mono bench (local only)?
No gather rate is stated in the name of hivedev mono bench (local only). A group tops out at 2 players (duo). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.
Which map has hivedev mono bench (local only) loaded?
Seed 12345 and size 4,000 define the procedural map hivedev mono bench (local only) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does hivedev mono bench (local only) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include hivedev mono bench (local only): Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.
On hivedev mono bench (local only), what is meant by each tag?
Tags published by hivedev mono bench (local only), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1000 (Max players): Slots: 1,000; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is hivedev mono bench (local only) joined?
Connect with client.connect 194.46.57.73:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z
Game
gmrust
mp1000
ts2
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.