StatusLive Servers online11,797 Players86,091 Populated3,919 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S0493Server sheetchecked 4h ago

hivedev mono bench (local only)

Offline 194.46.57.73:28215 checked 4h ago

duo moddedoxide
Connect
Players now 401/ 1000 40% full
7-day average342peak 723
Rank#493top 2%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
020040060080000:0004:0005:0011:0012:00

Hourly average and peak, UTC.

Fig. 1Players on hivedev mono bench (local only)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 2% of all ranked servers, and #41 of the duo servers (top 10%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:53 UTC4d ago – – – 350
Fri 23 Oct, 17:42 UTC4d ago – – – 351
Fri 23 Oct, 17:27 UTC4d ago – – – 501
Fri 23 Oct, 17:12 UTC4d ago – – – 100
Fri 23 Oct, 16:55 UTC4d ago – – – 0
Fri 23 Oct, 16:48 UTC4d ago – – – 21
Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01 0 / 50
02 9 / 200
03
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 129 on average
105 / 300
04
EU Hub 01EU · groups of 1000+ · 24 on average
13 / 3300
05
RaidLabgroups of 8+ · 16 on average
101 / 50
06
-2stoned 2x | Monthly | Solos | Beginner Friendly | Low DecayEU · solo · 2x · monthly · 7 on average
6 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is hivedev mono bench (local only), and is it online now?

The current state of hivedev mono bench (local only) is offline, with the last sighting 4 hours ago. 3 of 96 hours up over the last 4 full days, which is 3% of the time. On 23 October 2026 is when Rust Graphs first saw it.

In which location is hivedev mono bench (local only) hosted?

No region is published by hivedev mono bench (local only). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 194.46.57.73:28215 is its address.

What Rust version is recorded for hivedev mono bench (local only)?

Rust network protocol 2634 and build 166652 on Windows: that is what hivedev mono bench (local only) runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on hivedev mono bench (local only)?

No response from hivedev mono bench (local only); the server was last seen 4 hours ago. Averaged across seven days, the player count is 342, with a peak of 723. The 48-hour peak falls at 00:00 UTC, averaging 401 players.

Against other Rust servers, where is hivedev mono bench (local only) placed?

Within the top 2% of all ranked servers: hivedev mono bench (local only) at #493 for player hours, seven days recorded. Within the duo group it places #41.

Schedules

What wipe schedule has been recorded for hivedev mono bench (local only)?

No wipe schedule is kept for hivedev mono bench (local only). The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which rules and settings are recorded for hivedev mono bench (local only)?

No gather rate is stated in the name of hivedev mono bench (local only). A group tops out at 2 players (duo). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

Which map has hivedev mono bench (local only) loaded?

Seed 12345 and size 4,000 define the procedural map hivedev mono bench (local only) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does hivedev mono bench (local only) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include hivedev mono bench (local only): Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Players now: At least 200; Average players: 200+ on average.

On hivedev mono bench (local only), what is meant by each tag?

Tags published by hivedev mono bench (local only), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1000 (Max players): Slots: 1,000; ts2 (Group limit): The team limit is 2; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is hivedev mono bench (local only) joined?

Connect with client.connect 194.46.57.73:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp1000
Max players Slots: 1,000.
ts2
Group limit The team limit is 2.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded