StatusLive Servers online11,855 Players81,723 Populated3,800 Wiped · 3 h365 Interval5 min Date29 OCT 2026

DWG RG-S9390Server sheetchecked 5d ago

Server_210_DevBlog

Offline 194.48.218.212:28015 checked 5d ago

modded
Connect
Players now 1/ 10 10% full
7-day average1peak 2
Rank#9,390top 42%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_210_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
181 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
172 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
85 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
176 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
237 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server_210_DevBlog, and is it up?

Server_210_DevBlog is offline at this moment; 5 days 19 hours ago is when it was last seen. 1 of 144 hours up over the last 6 full days, which is 1% of the time. On 22 October 2026 is when Rust Graphs first saw it.

In which location is Server_210_DevBlog hosted?

No region is published by Server_210_DevBlog. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 194.48.218.212:28015.

What Rust version is recorded for Server_210_DevBlog?

Rust network protocol 2201 on Windows: that is what Server_210_DevBlog runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Server_210_DevBlog?

Server_210_DevBlog is not responding at the latest refresh; the last record of it online is 5 days 19 hours ago. Averaged across seven days, the player count is 1, with a peak of 2.

What rank has been recorded for Server_210_DevBlog?

Player hours over seven days place Server_210_DevBlog at #9,390, within the top 42% of ranked servers.

Wipe times

On Server_210_DevBlog, when do wipes occur?

The record of Server_210_DevBlog's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days ago.

Rules and settings

Which settings does Server_210_DevBlog run, and what rules?

Gather rate for Server_210_DevBlog: not stated in the name. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

On which map is Server_210_DevBlog played?

A procedural map, generated by the game, is what Server_210_DevBlog runs.

Filters

On Rust Graphs, which lists and filters contain Server_210_DevBlog?

These Rust Graphs lists include Server_210_DevBlog: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

On Server_210_DevBlog, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; v2201 (Protocol): Join only if your game is on protocol 2201; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; hd910d3d2 (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust are the tags Server_210_DevBlog publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Server_210_DevBlog?

Enter client.connect 194.48.218.212:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
v2201
Protocol Join only if your game is on protocol 2201.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Other

hd910d3d2
Custom tag Set by the owner or a plugin, not by standard Rust.
stok
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded