StatusLive Servers online11,720 Players57,954 Populated3,334 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S2577Server sheetchecked 9m ago

RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting

Online 194.50.234.141:28015 checked 9m ago

monthly wipes vanillaoxidepve
Connect
Players now 1/ 50 2% full
7-day average1peak 6
Rank#2,577top 12%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RFL 2.0 | Pure PvE [VAN] - NO...
Fig. 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
15 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
23 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
11 / 200
04 5 / 150
05
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
31 / 200
06
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average
20 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and is it online now?

At this moment RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting is online. The uptime it reports puts the last restart at about 41 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting stable in the figures recorded?

Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 139,992 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,267 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

No region is published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 194.50.234.141:28015.

What Rust version is recorded for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

On Windows, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

At the last refresh, RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting recorded 1 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. The 48-hour peak falls at 21:00 UTC, averaging 4 players.

What rank has been recorded for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Within the top 12% of all ranked servers: RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting at #2,577 for player hours, seven days recorded.

Schedules

What is recorded on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting on wipe day?

The recent wipes averaged a busiest count of 6 players. At 36 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

The force wipe is the only wipe at RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

No gather rate is stated in the name of RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Plugins run: Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting?

Seed 124032105 and size 4,500 define the procedural map RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting: Rust community servers, plotted, PvE Rust servers, plotted, Rust tutorial servers and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, what is meant by each tag?

Tags published by RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod). Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RFL 2.0 | Pure PvE [VAN] - NO Killing,Raiding or Looting joined?

In Rust, press F1 and type client.connect 194.50.234.141:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://shop.rflservers.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^t,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players here.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded