DWG RG-S14590Server sheetchecked 15d ago
RFL Test Server
Offline 194.50.234.143:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 12d 5hTue 10 Nov, 22:53 UTC
- 26d 5hTue 24 Nov, 22:53 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 40d 5hTue 8 Dec, 22:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | running | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 2 | halved by day 1 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RFL Test Server, and is it up?
RFL Test Server is offline at this moment; 15 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.
What location is recorded for RFL Test Server?
No region is published by RFL Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 194.50.234.143:28015.
On which Rust version is RFL Test Server running?
On Windows, RFL Test Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RFL Test Server?
RFL Test Server is not responding at the latest refresh; the last record of it online is 15 days 17 hours ago.
What rank has been recorded for RFL Test Server?
Player hours over seven days place RFL Test Server at #14,590, within the top 68% of ranked servers.
Wipe data
What is recorded on RFL Test Server on wipe day?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
On RFL Test Server, when do wipes occur?
every other Tuesday at 22:53 UTC is how RFL Test Server wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 15 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on RFL Test Server?
The name of RFL Test Server records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for RFL Test Server?
RFL Test Server runs a procedural map of size 4,500 with seed 9889632, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does RFL Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, RFL Test Server is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On RFL Test Server, what is meant by each tag?
The game's server browser reads these tags from RFL Test Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to RFL Test Server?
In Rust, press F1 and type client.connect 194.50.234.143:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://shop.rflservers.com/.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.