DWG RG-S15344Server sheetchecked 12m ago
Friendly Fire
Online 194.50.234.76:28080 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Friendly Fire online, and what uptime has been recorded?
At this moment Friendly Fire is online. The uptime it reports puts the last restart at about 31 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
Is Friendly Fire stable in the figures recorded?
Average server fps over the last 48 hours is 137; the lowest was 103. Counted at its highest: 49,716 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,999 MB. Players feel low fps and a climbing entity count as lag.
In which location is Friendly Fire hosted?
A region is not published by Friendly Fire. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 194.50.234.76:28080 is its address.
What Rust version is recorded for Friendly Fire?
Rust network protocol 2634 and build 166652 on Windows: that is what Friendly Fire runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Friendly Fire?
0 of 50 slots on Friendly Fire are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Friendly Fire placed?
Within the top 69% of all ranked servers: Friendly Fire at #15,344 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on Friendly Fire?
Too few wipes are on record for Friendly Fire to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 19 hours ago.
Map and rules
Which settings does Friendly Fire run, and what rules?
The name of Friendly Fire records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Friendly Fire?
Seed 25112511 and size 3,000 define the procedural map Friendly Fire generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Friendly Fire?
On Rust Graphs, Friendly Fire is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Friendly Fire, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Friendly Fire publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Friendly Fire joined?
Enter client.connect 194.50.234.76:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.