Fig. 1Players on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10RG-S0146-01 · Sheet 1 of 12
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S0146-02 · Sheet 2 of 12
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 0.7% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S0146-03 · Sheet 3 of 12
Schedule
Wipe schedule
fixed weekdays
Next wipe Sunday 1 November, 10:59 UTC, in 2d 20h.
Every Wednesday at 14:59 and every Sunday at 10:59 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak795players, last three wipes
crowd held0%else halves by day 1
Coming wipes
2d 20hSun 1 Nov, 10:59 UTC
6d 0hWed 4 Nov, 14:59 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
9d 20hSun 8 Nov, 10:59 UTC
13d 0hWed 11 Nov, 14:59 UTC
16d 20hSun 15 Nov, 10:59 UTC
20d 0hWed 18 Nov, 14:59 UTC
23d 20hSun 22 Nov, 10:59 UTC
The first 48 hours of its last wipes
Sun 25 OctSun 18 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 796, 2 hours in, with 510 in the queue.
ScheduleExpected wipesRG-S0146-04 · Sheet 4 of 12
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 14:59 UTC23h ago
–
–
running
143
Sun 25 Oct, 10:59 UTC4d ago
796+510 queue
halved by day 1
3.2 days
139
Sun 18 Oct, 09:59 UTC11d ago
797+326 queue
halved by day 1
7 days
103
Wed 14 Oct, 13:59 UTC15d ago
792+243 queue
halved by day 1
3.8 days
132
Sun 11 Oct, 09:59 UTC18d ago
794+428 queue
halved by day 1
3.2 days
157
Wed 7 Oct, 13:59 UTC22d ago
708+123 queue
halved by day 1
3.8 days
83
Sun 4 Oct, 09:59 UTC25d ago
795+174 queue
halved by day 1
3.2 days
117
Thu 1 Oct, 17:51 UTCFW27d ago
151
halved by day 1
2.7 days
141
Wed 30 Sep, 13:58 UTC29d ago
789+150 queue
–
1.2 days
91
Sun 27 Sep, 09:58 UTC32d ago
795+328 queue
halved by day 1
3.2 days
166
Wed 23 Sep, 13:58 UTC36d ago
793+219 queue
halved by day 1
3.8 days
90
Sun 20 Sep, 09:58 UTC39d ago
794+305 queue
halved by day 1
3.2 days
15
Wed 16 Sep, 13:59 UTC43d ago
259
halved by day 2
3.8 days
12
Sun 13 Sep, 14:59 UTC45d ago
694+213 queue
halved by day 1
3 days
27
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S0146-05 · Sheet 5 of 12
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, and is it up?
At this moment SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 is online. About 6 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
2.
How does SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 perform, as measured?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 216,024 entities, buildings, deployables and the rest of the world included. Memory use peaked at 8,565 MB. A climbing entity count and low fps are the source of what players feel as lag.
3.
In which location is SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 hosted?
A region is not published by SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 194.54.88.102:28024 is its address.
4.
On which Rust version is SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 running?
Rust network protocol 2635 and build 168909 on Windows: that is what SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
5.
What player count is recorded on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
At the last refresh, SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 recorded 243 players across 250 slots. Averaged across seven days, the player count is 111, with a peak of 796. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 785 players.
6.
Against other Rust servers, where is SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 placed?
Player hours over seven days place SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 at #146, within the top 0.7% of ranked servers.
Wipe data
7.
What is recorded on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 on wipe day?
At their busiest, its recent wipes drew 795 players on average. 2 hours after the latest wipe the crowd peaked, with 510 further players waiting in the queue. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.
8.
On SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, when do wipes occur?
The wipe rhythm at SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 is every Wednesday at 14:59 and every Sunday at 10:59 UTC. On Sunday 1 November at 10:59 UTC its next wipe is due. The current world has been in use since 23 hours ago. Its tags give a wipe schedule of one wipe every two weeks.
Rules and settings
9.
What settings and rules apply on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10 takes its gather rate from its name: 2x. 30 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
10.
What is the map for SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
Custom map at size 3,900 on SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, with the file published for download from this page.
Filters
11.
On Rust Graphs, which lists and filters contain SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
These Rust Graphs lists include SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
12.
On SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, what is meant by each tag?
Tags published by SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): 250 player slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
A survivors.gg hostname is published by SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10, as it is by 11 other servers we track; the same operator most likely runs them.
Joining the server
14.
What is the way to connect to SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10?
Connect with client.connect 194.54.88.102:28024: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://shop.survivors.gg.
NotesAnswered from the figuresRG-S0146-11 · Sheet 11 of 12
Key
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^b,gmrust,cs168909,ts30,^o^z,rustmaps
Game
gmrust
Game modeStandard survival, as Rust plays.
mp250
Max players250 player slots.
ts30
Group limitThe team limit is 30.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Other
rustmaps
Custom tagThe owner or a plugin set this tag; it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.