StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S6739Server sheetchecked 11m ago

Sina's Rust Server

Online 194.62.43.229:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 4
Rank#6,739top 30%
Last wipe19h agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123412:0021:0000:0003:0006:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Sina's Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct18 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 20d 4hWed 18 Nov, 16:01 UTC
  3. 35d 7hThu 3 Dec, 19:00 UTCFW
  4. 41d 4hWed 9 Dec, 16:01 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:01 UTC19h ago – – running 0
Wed 14 Oct, 13:18 UTC14d ago 3 halved by day 2 14.1 days 0
Wed 23 Sep, 14:42 UTC35d ago 2 – 20.9 days 3
Sat 19 Sep, 19:15 UTC39d ago 4 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Sina's Rust Server, and is it up?

Sina's Rust Server is up at this moment. For the last 7 full days the record is 6 of 168 hours up, 4% of the time. First seen by Rust Graphs on 17 September 2026.

What location is recorded for Sina's Rust Server?

No region is published by Sina's Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 194.62.43.229:28015.

What Rust version is recorded for Sina's Rust Server?

On Windows, Sina's Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Sina's Rust Server?

Current player count on Sina's Rust Server: 0, of 100 slots. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 4 players.

Against other Rust servers, where is Sina's Rust Server placed?

Within the top 30% of all ranked servers: Sina's Rust Server at #6,739 for player hours, seven days recorded.

Wipe times

What is recorded on Sina's Rust Server on wipe day?

The recent wipes averaged a busiest count of 3 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for Sina's Rust Server?

every 3 weeks on Wednesday at 16:01 UTC is how Sina's Rust Server wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 19 hours ago.

Rules and settings

Which rules and settings are recorded for Sina's Rust Server?

The name of Sina's Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

What is the map for Sina's Rust Server?

Sina's Rust Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Sina's Rust Server?

The Rust Graphs lists that carry Sina's Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Sina's Rust Server?

The game's server browser reads these tags from Sina's Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Sina's Rust Server joined?

Connect with client.connect 194.62.43.229:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded