DWG RG-S13493Server sheetchecked 9m ago
RM Dev Server
Online 194.69.160.182:28115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:22 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RM Dev Server, and is it online now?
RM Dev Server is up at this moment. Counted from its reported uptime, the last restart was about 6 days ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RM Dev Server show?
The last 48 hours give an average of 60 server fps and a floor of 55. Counted at its highest: 164,019 entities, buildings, deployables and the rest of the world included. 6,600 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is RM Dev Server hosted?
There is no region published by RM Dev Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 194.69.160.182:28115.
What Rust version is recorded for RM Dev Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RM Dev Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for RM Dev Server?
0 of 20 slots on RM Dev Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is RM Dev Server placed?
Within the top 61% of all ranked servers: RM Dev Server at #13,493 for player hours, seven days recorded.
Schedules
What is recorded on RM Dev Server on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RM Dev Server?
RM Dev Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 18 hours ago.
Settings
What settings and rules apply on RM Dev Server?
No gather rate is stated in the name of RM Dev Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
Which map has RM Dev Server loaded?
Seed 1337 and size 5,000 define the procedural map RM Dev Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does RM Dev Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RM Dev Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RM Dev Server?
Tags published by RM Dev Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join RM Dev Server?
Connect with client.connect 194.69.160.182:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.