StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h101 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 9m ago

NDLP Rust server - home|savemap|remove|stack|gather

Online 195.154.83.201:28015 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on NDLP Rust server - home|savemap|remove|stack|gather
Fig. 2

Server performance

025507510002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:10 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for NDLP Rust server - home|savemap|remove|stack|gather, and is it up?

At this moment NDLP Rust server - home|savemap|remove|stack|gather is online. About 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 26 September 2026.

How does NDLP Rust server - home|savemap|remove|stack|gather perform, as measured?

The last 48 hours give an average of 83 server fps and a floor of 57. Counted at its highest: 92,882 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,613 MB. Players feel low fps and a climbing entity count as lag.

In which location is NDLP Rust server - home|savemap|remove|stack|gather hosted?

There is no region published by NDLP Rust server - home|savemap|remove|stack|gather. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 195.154.83.201:28015 is its address.

On which Rust version is NDLP Rust server - home|savemap|remove|stack|gather running?

On Linux, NDLP Rust server - home|savemap|remove|stack|gather runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on NDLP Rust server - home|savemap|remove|stack|gather?

0 of 50 slots on NDLP Rust server - home|savemap|remove|stack|gather are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for NDLP Rust server - home|savemap|remove|stack|gather?

Within the top 69% of all ranked servers: NDLP Rust server - home|savemap|remove|stack|gather at #15,411 for player hours, seven days recorded.

Wipe times

What happens on NDLP Rust server - home|savemap|remove|stack|gather on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on NDLP Rust server - home|savemap|remove|stack|gather?

Too few wipes are on record for NDLP Rust server - home|savemap|remove|stack|gather to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 22 hours ago.

Map and rules

What settings and rules apply on NDLP Rust server - home|savemap|remove|stack|gather?

No gather rate is stated in the name of NDLP Rust server - home|savemap|remove|stack|gather. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is NDLP Rust server - home|savemap|remove|stack|gather played?

NDLP Rust server - home|savemap|remove|stack|gather runs a procedural map of size 4,000 with seed 32, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does NDLP Rust server - home|savemap|remove|stack|gather appear among the Rust Graphs lists and filters?

These Rust Graphs lists include NDLP Rust server - home|savemap|remove|stack|gather: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On NDLP Rust server - home|savemap|remove|stack|gather, what is meant by each tag?

The game's server browser reads these tags from NDLP Rust server - home|savemap|remove|stack|gather: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to NDLP Rust server - home|savemap|remove|stack|gather?

In Rust, press F1 and type client.connect 195.154.83.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded