StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S13094Server sheetchecked 4d ago

Local Lab Test

Offline 195.16.73.19:28015 checked 4d ago

moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,094top 59%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Lab Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Local Lab Test online, and what uptime has been recorded?

Local Lab Test is offline at this moment; 4 days 16 hours ago is when it was last seen. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. On 24 October 2026 is when Rust Graphs first saw it.

What location is recorded for Local Lab Test?

No region is published by Local Lab Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 195.16.73.19:28015.

On which Rust version is Local Lab Test running?

Rust network protocol 2635 and build 168909 on Windows: that is what Local Lab Test runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Local Lab Test?

No response from Local Lab Test; the server was last seen 4 days 16 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

What rank has been recorded for Local Lab Test?

Over the last seven days, Local Lab Test records #13,094 for player hours: the top 59% of all ranked servers.

Wipe times

On Local Lab Test, when do wipes occur?

The record of Local Lab Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 16 hours ago the current world was made.

Map and rules

Which settings does Local Lab Test run, and what rules?

The name of Local Lab Test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Local Lab Test?

Local Lab Test runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local Lab Test?

On Rust Graphs, Local Lab Test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On Local Lab Test, what is meant by each tag?

The game's server browser reads these tags from Local Lab Test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Local Lab Test?

In Rust, press F1 and type client.connect 195.16.73.19:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded