StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S5090Server sheetchecked 11m ago

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Online 195.18.27.117:35000 checked 11m ago

2x trio weekly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#5,090top 23%
Last wipe5d agoweekly schedule
Next wipe1d 0hFri 30 Oct, 15:19 UTC
Fig. 1

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |
Fig. 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 23% of all ranked servers, and #343 of the trio servers (top 55%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:19 UTC, in 1d 0h. Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 0hFri 30 Oct, 15:19 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 8d 0hFri 6 Nov, 15:19 UTC
  4. 15d 0hFri 13 Nov, 15:19 UTC
  5. 22d 0hFri 20 Nov, 15:19 UTC
  6. 29d 0hFri 27 Nov, 15:19 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 36d 0hFri 4 Dec, 15:19 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UTC5d ago 3 – running 1
Mon 19 Oct, 14:15 UTC10d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 256 on average
26 / 500
02
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 225 on average
837 / 850
03
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 178 on average
103 / 160
04
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 140 on average
277 / 320
05
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 136 on average
112 / 350
06
[EU] Stevious 2x | Solo/Duo/Trio | 29/10EU · trio · 2x · weekly · 68 on average
247 / 170
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and is it up?

Right now, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is recorded as online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 17 October 2026.

How does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform, as measured?

The last 48 hours give an average of 227 server fps and a floor of 92. Counted at its highest: 50,043 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,873 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Its name points to Europe, though DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 195.18.27.117:35000.

What Rust version is recorded for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

On Windows, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

At the last refresh, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 0 players.

In the rankings, which position does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | hold?

Player hours over seven days place DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at #5,090, within the top 23% of ranked servers. #343 against other trio servers.

Wipe data

What happens on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, when do wipes occur?

Its tag is followed for the prediction: too few of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s wipes are on record to confirm the schedule. Friday 30 October at 15:19 UTC is the date its next wipe is due. The current world has been in use since 5 days 23 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The name records 2x gather for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | loaded?

Seed 1974537819 and size 3,000 define the procedural map DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: day-null.ru.

Lists and filters

On Rust Graphs, which lists and filters contain DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

On Rust Graphs, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is placed in these lists: Servers with a 2x gather rate, Europe servers, plotted, Modded Rust servers and Trio Rust servers, plotted live. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Tags published by DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | joined?

Connect with client.connect 195.18.27.117:35000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://day-null.ru.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded