StatusLive Servers online11,899 Players104,128 Populated4,035 Wiped · 3 h421 Interval5 min Date29 OCT 2026

DWG RG-S1803Server sheetchecked 11m ago

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 11m ago

biweekly wipes moddedoxidepve
Connect
Players now 2/ 200 1% full
7-day average3peak 11
Rank#1,803top 8%
Last wipe14d agobiweekly schedule
Next wipe2d 19hSun 1 Nov, 14:21 UTC
Fig. 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Evolution PvE [RaidBases, Skills, Event, Quest] NEW
Fig. 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 2d 19h. Its biweekly schedule tag · low confidence

usual gap29.9 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 2d 19hSun 1 Nov, 14:21 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 19hSun 15 Nov, 14:21 UTC
  4. 30d 19hSun 29 Nov, 14:21 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 44d 19hSun 13 Dec, 14:21 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC11d ago 13 – running 0
Fri 18 Sep, 15:48 UTC41d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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181 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
312 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average
68 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
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05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
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06 34 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Evolution PvE [RaidBases, Skills, Event, Quest] NEW online, and what uptime has been recorded?

Right now, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is recorded as online. Counted from its reported uptime, the last restart was about 14 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform, as measured?

Average server fps over the last 48 hours is 93; the lowest was 11. Counted at its highest: 120,133 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,625 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

No region is published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 195.18.27.126:35200.

On which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] NEW running?

On Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

2 of 200 slots on Evolution PvE [RaidBases, Skills, Event, Quest] NEW are taken at the latest refresh. Averaged across seven days, the player count is 3, with a peak of 11. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 7 players.

In the rankings, which position does Evolution PvE [RaidBases, Skills, Event, Quest] NEW hold?

Player hours over seven days place Evolution PvE [RaidBases, Skills, Event, Quest] NEW at #1,803, within the top 8% of ranked servers.

Schedules

What is recorded on Evolution PvE [RaidBases, Skills, Event, Quest] NEW on wipe day?

The recent wipes averaged a busiest count of 10 players. 5 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 12 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Too few of Evolution PvE [RaidBases, Skills, Event, Quest] NEW's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Sunday 1 November at 14:21 UTC its next wipe is due. 14 days 1 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which settings does Evolution PvE [RaidBases, Skills, Event, Quest] NEW run, and what rules?

No gather rate is stated in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. 16 players per group at most. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Evolution PvE [RaidBases, Skills, Event, Quest] NEW played?

Seed 121315421 and size 3,500 define the procedural map Evolution PvE [RaidBases, Skills, Event, Quest] NEW generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Tags

Where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Evolution PvE [RaidBases, Skills, Event, Quest] NEW are: Modded Rust servers, PvE Rust servers, plotted and Rust roleplay servers. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meaning is attached to each tag on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): 200 player slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay: that is the server type; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Enter client.connect 195.18.27.126:35200 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://evolutionrust.gamestores.app/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players 200 player slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded