DWG RG-S13171Server sheetchecked 8d ago
IKS[211 Devblog]
Offline 195.189.98.120:27015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for IKS[211 Devblog], and is it up?
The current state of IKS[211 Devblog] is offline, with the last sighting 8 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.
What location is recorded for IKS[211 Devblog]?
There is no region published by IKS[211 Devblog]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 195.189.98.120:27015 is its address.
What Rust version is recorded for IKS[211 Devblog]?
Rust network protocol 2164 on Windows: that is what IKS[211 Devblog] runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for IKS[211 Devblog]?
The latest refresh records IKS[211 Devblog] as offline, last seen 8 days 6 hours ago.
In the rankings, which position does IKS[211 Devblog] hold?
Player hours over seven days place IKS[211 Devblog] at #13,171, within the top 59% of ranked servers.
Schedules
On IKS[211 Devblog], when do wipes occur?
The record of IKS[211 Devblog]'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 22 hours ago.
Map and rules
Which rules and settings are recorded for IKS[211 Devblog]?
No gather rate is stated in the name of IKS[211 Devblog]. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: VAC, from Valve, is off.
Tags
Where does IKS[211 Devblog] appear among the Rust Graphs lists and filters?
These Rust Graphs lists include IKS[211 Devblog]: Modded Rust servers. These filters on the server list return it: Type: Modded.
Which meaning is attached to each tag on IKS[211 Devblog]?
Tags published by IKS[211 Devblog], and read by the game's server browser: mp10 (Max players): 10 player slots; v2164 (Protocol): Your game must match protocol 2164 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hb68d7370 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to IKS[211 Devblog]?
Enter client.connect 195.189.98.120:27015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10
v2164
Mods and access
oxide
modded
Other
hb68d7370
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.