StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S8607Server sheetchecked 10m ago

Conflict TEST privato

Online 195.231.99.253:28015 checked 10m ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,607top 39%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75104:0013:0022:0007:0016:0002:00Wiped Tue 27 Oct, 04:45 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Conflict TEST privato
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Conflict TEST privato online, and what uptime has been recorded?

At this moment Conflict TEST privato is online. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What location is recorded for Conflict TEST privato?

No region is published by Conflict TEST privato. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 195.231.99.253:28015.

On which Rust version is Conflict TEST privato running?

Rust network protocol 2635 and build 168909 on Windows: that is what Conflict TEST privato runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Conflict TEST privato?

Current player count on Conflict TEST privato: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

What rank has been recorded for Conflict TEST privato?

Player hours over seven days place Conflict TEST privato at #8,607, within the top 39% of ranked servers.

Wipe times

What wipe schedule has been recorded for Conflict TEST privato?

Too few wipes are on record for Conflict TEST privato to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 46 hours ago.

Rules and settings

Which rules and settings are recorded for Conflict TEST privato?

No gather rate is stated in the name of Conflict TEST privato. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Conflict TEST privato loaded?

A procedural map, generated by the game, is what Conflict TEST privato runs.

Lists and filters

Where does Conflict TEST privato appear among the Rust Graphs lists and filters?

On Rust Graphs, Conflict TEST privato is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Conflict TEST privato?

Tags published by Conflict TEST privato, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is Conflict TEST privato joined?

Connect with client.connect 195.231.99.253:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded