StatusLive Servers online11,876 Players94,650 Populated4,085 Wiped · 3 h154 Interval5 min Date27 OCT 2026

DWG RG-S13259Server sheetchecked 37d ago

SoloOffline2

Offline 195.3.134.192:28015 checked 37d ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,259no region published
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SoloOffline2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:09 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is SoloOffline2 online, and what uptime has been recorded?

The current state of SoloOffline2 is offline, with the last sighting 37 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for SoloOffline2?

A region is not published by SoloOffline2. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 195.3.134.192:28015.

What Rust version is recorded for SoloOffline2?

Rust network protocol 2633 and build 163794 on Windows: that is what SoloOffline2 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on SoloOffline2?

SoloOffline2 is not responding at the latest refresh; the last record of it online is 37 days 21 hours ago.

Against other Rust servers, where is SoloOffline2 placed?

Player hours over seven days place SoloOffline2 at #13,259, within the top – of ranked servers.

Wipe data

What is recorded on SoloOffline2 on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On SoloOffline2, when do wipes occur?

The record of SoloOffline2's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 38 days ago the current world was made.

Map and rules

What settings and rules apply on SoloOffline2?

The name of SoloOffline2 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has SoloOffline2 loaded?

A procedural map, generated by the game, is what SoloOffline2 runs.

Tags

Where does SoloOffline2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SoloOffline2: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On SoloOffline2, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SoloOffline2 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is SoloOffline2 joined?

In Rust, press F1 and type client.connect 195.3.134.192:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded