StatusLive Servers online11,802 Players69,058 Populated3,653 Wiped · 3 h129 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 8m ago

TOG Test SERV

Online 197.87.6.173:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on TOG Test SERV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct15 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 10 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 04:56 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TOG Test SERV, and is it up?

TOG Test SERV is up at this moment. 113 of 168 hours up over the last 7 full days, which is 67% of the time. First seen by Rust Graphs on 29 September 2026.

What location is recorded for TOG Test SERV?

There is no region published by TOG Test SERV. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 197.87.6.173:28015.

What Rust version is recorded for TOG Test SERV?

On Linux, TOG Test SERV runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on TOG Test SERV?

At the last refresh, TOG Test SERV recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does TOG Test SERV hold?

Over the last seven days, TOG Test SERV records #15,348 for player hours: the top 69% of all ranked servers.

Schedules

What is recorded on TOG Test SERV on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 10 hours after the latest wipe, the crowd peaked.

On TOG Test SERV, when do wipes occur?

TOG Test SERV's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 16 hours ago the current world was made.

Rules and settings

Which settings does TOG Test SERV run, and what rules?

The name of TOG Test SERV records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for TOG Test SERV?

TOG Test SERV runs a procedural map of size 3,700 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does TOG Test SERV appear among the Rust Graphs lists and filters?

On Rust Graphs, TOG Test SERV is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On TOG Test SERV, what is meant by each tag?

The game's server browser reads these tags from TOG Test SERV: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is TOG Test SERV joined?

Connect with client.connect 197.87.6.173:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded