StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S15863Server sheetchecked 18d ago

Brett's Rust Development Server

Offline 198.102.229.191:28015 checked 18d ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Brett's Rust Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
194 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
0 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
78 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
44 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average
268 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Brett's Rust Development Server, and is it online now?

Brett's Rust Development Server is offline at this moment; 18 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.

What location is recorded for Brett's Rust Development Server?

There is no region published by Brett's Rust Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 198.102.229.191:28015.

On which Rust version is Brett's Rust Development Server running?

Rust network protocol 2634 and build 166494 on Windows: that is what Brett's Rust Development Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Brett's Rust Development Server?

Brett's Rust Development Server is not responding at the latest refresh; the last record of it online is 18 days 23 hours ago.

Against other Rust servers, where is Brett's Rust Development Server placed?

Within the top 72% of all ranked servers: Brett's Rust Development Server at #15,863 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Brett's Rust Development Server?

The record of Brett's Rust Development Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 13 hours ago the current world was made.

Rules and settings

What settings and rules apply on Brett's Rust Development Server?

The name of Brett's Rust Development Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Brett's Rust Development Server played?

A procedural map, generated by the game, is what Brett's Rust Development Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Brett's Rust Development Server?

The Rust Graphs lists that carry Brett's Rust Development Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Brett's Rust Development Server, what is meant by each tag?

Tags published by Brett's Rust Development Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Brett's Rust Development Server joined?

In Rust, press F1 and type client.connect 198.102.229.191:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded