DWG RG-S13808Server sheetchecked 26d ago
YaNAO_89 LOCAL TEST
Offline 198.16.108.234:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is YaNAO_89 LOCAL TEST, and is it online now?
Last seen 26 days 23 hours ago; right now YaNAO_89 LOCAL TEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
In which location is YaNAO_89 LOCAL TEST hosted?
No region is published by YaNAO_89 LOCAL TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 198.16.108.234:28015 is its address.
On which Rust version is YaNAO_89 LOCAL TEST running?
The platform is Windows and the version is Rust network protocol 2634 and build 166586 on YaNAO_89 LOCAL TEST. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on YaNAO_89 LOCAL TEST?
YaNAO_89 LOCAL TEST is not responding at the latest refresh; the last record of it online is 26 days 23 hours ago.
Against other Rust servers, where is YaNAO_89 LOCAL TEST placed?
Within the top 61% of all ranked servers: YaNAO_89 LOCAL TEST at #13,808 for player hours, seven days recorded.
Wipe data
On YaNAO_89 LOCAL TEST, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for YaNAO_89 LOCAL TEST?
Too few wipes are on record for YaNAO_89 LOCAL TEST to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 1 hours ago.
Map and rules
Which settings does YaNAO_89 LOCAL TEST run, and what rules?
The name of YaNAO_89 LOCAL TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is YaNAO_89 LOCAL TEST played?
YaNAO_89 LOCAL TEST runs a procedural map, which the game generates.
Lists and filters
Where does YaNAO_89 LOCAL TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include YaNAO_89 LOCAL TEST: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On YaNAO_89 LOCAL TEST, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags YaNAO_89 LOCAL TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join YaNAO_89 LOCAL TEST?
Connect with client.connect 198.16.108.234:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.