DWG RG-S15452Server sheetchecked 7d ago
A Shockbyte.test
Offline 198.244.225.80:23917 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:19 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Shockbyte.test, and is it online now?
Last seen 7 days 20 hours ago; right now A Shockbyte.test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
In which location is A Shockbyte.test hosted?
There is no region published by A Shockbyte.test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 198.244.225.80:23917.
On which Rust version is A Shockbyte.test running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on A Shockbyte.test. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on A Shockbyte.test?
No response from A Shockbyte.test; the server was last seen 7 days 20 hours ago.
In the rankings, which position does A Shockbyte.test hold?
Player hours over seven days place A Shockbyte.test at #15,452, within the top 69% of ranked servers.
Wipe times
What is recorded on A Shockbyte.test on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
On A Shockbyte.test, when do wipes occur?
The record of A Shockbyte.test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 4 hours ago.
Map and rules
What settings and rules apply on A Shockbyte.test?
Gather rate for A Shockbyte.test: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte.test loaded?
Seed 50000 and size 3,000 define the procedural map A Shockbyte.test generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does A Shockbyte.test appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte.test is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte.test?
The game's server browser reads these tags from A Shockbyte.test: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte.test?
Enter client.connect 198.244.225.80:23917 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.