StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S5084Server sheetchecked 13m ago

Deadman Raiding |A Raidable Bases Boomfest

Online 198.73.57.151:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 5
Rank#5,084top 23%
Last wipe27d agono schedule published
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Deadman Raiding |A Raidable Bases Boomfest
Fig. 2

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Deadman Raiding |A Raidable Bases Boomfest online, and what uptime has been recorded?

Deadman Raiding |A Raidable Bases Boomfest is up at this moment. Counted from its reported uptime, the last restart was about 18 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Deadman Raiding |A Raidable Bases Boomfest show?

72 server fps on average over the last 48 hours, and never under 61. Counted at its highest: 100,639 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,622 MB. Players feel low fps and a climbing entity count as lag.

In which location is Deadman Raiding |A Raidable Bases Boomfest hosted?

No region is published by Deadman Raiding |A Raidable Bases Boomfest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 198.73.57.151:28015 is its address.

On which Rust version is Deadman Raiding |A Raidable Bases Boomfest running?

On Windows, Deadman Raiding |A Raidable Bases Boomfest runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Deadman Raiding |A Raidable Bases Boomfest?

0 of 50 slots on Deadman Raiding |A Raidable Bases Boomfest are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 0 players.

In the rankings, which position does Deadman Raiding |A Raidable Bases Boomfest hold?

Over the last seven days, Deadman Raiding |A Raidable Bases Boomfest records #5,084 for player hours: the top 23% of all ranked servers.

Wipe times

What happens on Deadman Raiding |A Raidable Bases Boomfest on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. 41 hours after the latest wipe, the crowd peaked.

On Deadman Raiding |A Raidable Bases Boomfest, when do wipes occur?

The force wipe is the only wipe at Deadman Raiding |A Raidable Bases Boomfest, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 12 hours ago.

Rules and settings

What settings and rules apply on Deadman Raiding |A Raidable Bases Boomfest?

The name of Deadman Raiding |A Raidable Bases Boomfest records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Deadman Raiding |A Raidable Bases Boomfest?

Deadman Raiding |A Raidable Bases Boomfest runs a procedural map of size 3,750 with seed 1831299552, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Deadman Raiding |A Raidable Bases Boomfest?

These Rust Graphs lists include Deadman Raiding |A Raidable Bases Boomfest: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Deadman Raiding |A Raidable Bases Boomfest?

The game's server browser reads these tags from Deadman Raiding |A Raidable Bases Boomfest: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Deadman Raiding |A Raidable Bases Boomfest?

In Rust, press F1 and type client.connect 198.73.57.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded