StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S8355Server sheetchecked 11m ago

RUST Server

Online 198.73.57.161:28025 checked 11m ago

moddedoxide
Connect
Players now 0/ 30 0% full
7-day average0peak 2
Rank#8,355top 38%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5214:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server
Fig. 2

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RUST Server, and is it online now?

RUST Server is up at this moment. The uptime it reports puts the last restart at about 6 days 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 11 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of RUST Server show?

104 server fps on average over the last 48 hours, and never under 72. Counted at its highest: 71,474 entities, buildings, deployables and the rest of the world included. 2,863 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RUST Server?

There is no region published by RUST Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 198.73.57.161:28025.

What Rust version is recorded for RUST Server?

On Windows, RUST Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for RUST Server?

At the last refresh, RUST Server recorded 0 players across 30 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 03:00 UTC, averaging 2 players.

What rank has been recorded for RUST Server?

Within the top 38% of all ranked servers: RUST Server at #8,355 for player hours, seven days recorded.

Wipe data

Which times and days are wipes plotted at on RUST Server?

Too few wipes are on record for RUST Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 17 days 14 hours ago.

Map and rules

What settings and rules apply on RUST Server?

No gather rate is stated in the name of RUST Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is RUST Server played?

Size 3,500 with seed 648252: that is the procedural map RUST Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RUST Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RUST Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RUST Server, what is meant by each tag?

Tags published by RUST Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join RUST Server?

In Rust, press F1 and type client.connect 198.73.57.161:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded